Blobularity is a chaotic game about balancing blobs on a weight scale.

You must keep as many blobs as you can on both of the scale's plates,
while also keeping it balanced. Blobs will naturally get bored and move around,
and some of them will even punch others. You will have to play around those, stay focused, and keep the blobs in check. There are 8 levels, with a fun surprise after the 8th.

This is a very mouse heavy game, the only keyboard button used is Enter to pause. And due to some weird bug I experienced with GameMaker's HTML5 runtime, I could not get a mouse sensitivity option in-game, so if needed please adjust it through your operating system.

The most tested version was the browser version, so I recommend you play it. Windows had some strange last-minute music issues, but it appears I've managed to fix them.

 The 96 hours really came in handy for this game; Almost none of the gameplay mechanics from the first day are present in the final game. It used to be a strategy game! But the blobs and the scales were always present.
Had this been a regular jam, this game would've been abandoned together with the strategy idea. So I am quite glad.


Updated 22 days ago
Published 28 days ago
StatusReleased
PlatformsWindows, HTML5
AuthorsSkirlez, NeoAquaDolphin, ASTRONIC
GenreAction
Made withGameMaker
Tags2D, Mouse only, Pixel Art, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsMouse

Download

Download
blobularity-windows.zip 16 MB

Comments

Log in with itch.io to leave a comment.

holy guacamole